Chinkana
A downloadable game
Chinkana is a light puzzle maze inspired by Inca culture.
Made for Playdate using Pulp, by Rafael Arrivabene
Overview
As a descendant of the Sun, you are tasked with entering the Chinkana and retrieving three artifacts for the Inca people.
Use gems to unlock mechanisms and use mechanisms to open paths.
Collect pattern pieces to weave the right tokapu at the right place.
And visit Viracocha's statue before you leave.
Instructions
Upload the ZIP file it to your device or PC simulator via the Playdate Sideload page.
Interact with mechanism by bumping into them.
Rotate the Playdate's crank when facing the crank mechanism in the game.
Press A to drop gems on the tile you are facing.
Use arrows to select between your tokapu pattern pieces and press A to weave it.
Press A after weaving the 4th pattern to confirm.
Version 1.9 notes:
- Rotate the Playdate's crank slowly but steady.
- Some levers might animate twice and get out of sinc but still usable.
- Character won't display as soon as it comes out of a tokapu point.
- Artifacts sprites reappear after collected.
- Frame rate drop near the end of the game, possibly due the draw calls on update.
- Finish function not returning to the main screen after you finish the game,
Credits
Entirely done by Rafael Arrivabene.
With support of SquidGod's tutorials.
Font inspired by the typography work of Octavio Santa Cruz.
Songs inspired by:
El Cóndor Pasa, composed by Daniel Alomía Robles
Vírgenes del Sol, composed by Jorge Bravo de Rueda
Updated | 27 days ago |
Status | Released |
Release date | Aug 10, 2024 |
Author | Rafael Arrivabene |
Genre | Puzzle |
Tags | maze, Playdate |
Average session | About a half-hour |
Languages | English |
Download
Click download now to get access to the following files:
Development log
- About the development98 days ago
Comments
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Love the perspective on the walls! Unfortunately I haven't been able to get the "drop coins to fill hole" mechanic to work so I can't progress.
Hi!
Thank you for giving it a go! And I'm glad you liked the 45° perspective. Not very common, and quite challenging to work in so little space.
I think I understand your issue. Here's a breakdown to close the gap you need:
- to find and bump into the right lever.
- if the lever is locked (dark), it will ask you to spend some gems. If you have enough, just accept.
- it will change the sprite of the lever to lighter one.
- bump into it again and it will close the gap.
The mechanic of "press A to drop gem" is used on pressure plates that open a gap if you are carrying more than the limit. Drop some to find how many you need to leave.
I hope it helps!